DOSBox_Game_Runner/config_editor.py
2023-05-10 17:11:52 +12:00

95 lines
3.9 KiB
Python

import os
from PyQt5 import QtCore, QtGui, QtWidgets
import configparser
# Load configuration from file
config = configparser.ConfigParser()
config.read('dbgr.conf')
class ConfigEditor(QtWidgets.QMainWindow):
def __init__(self, parent=None):
super().__init__(parent)
self.setGeometry(100, 100, 600, 150) # Set window size to 600x150 pixels
self.create_widgets()
def create_widgets(self):
central_widget = QtWidgets.QWidget(self)
self.setCentralWidget(central_widget)
# Create labels and entry fields for each config variable
dosbox_path_label = QtWidgets.QLabel('DOSBox Path', central_widget)
self.dosbox_path_entry = QtWidgets.QLineEdit(central_widget)
self.dosbox_path_entry.setText(config['DEFAULT']['dosbox_path'])
game_path_label = QtWidgets.QLabel('Game Path', central_widget)
self.game_path_entry = QtWidgets.QLineEdit(central_widget)
self.game_path_entry.setText(config['DEFAULT']['game_path'])
self.browse_button = QtWidgets.QPushButton('Browse', central_widget)
self.browse_button.clicked.connect(self.browse_game_path)
working_directory_label = QtWidgets.QLabel('Working Directory', central_widget)
self.working_directory_entry = QtWidgets.QLineEdit(central_widget)
self.working_directory_entry.setText(config['DEFAULT']['working_directory'])
cycles_label = QtWidgets.QLabel('Cycles', central_widget)
self.cycles_entry = QtWidgets.QLineEdit(central_widget)
self.cycles_entry.setText(config['DEFAULT']['-cycles'])
memsize_label = QtWidgets.QLabel('Memsize', central_widget)
self.memsize_entry = QtWidgets.QLineEdit(central_widget)
self.memsize_entry.setText(config['DEFAULT']['-memsize'])
# Create save button
save_button = QtWidgets.QPushButton('Save', central_widget)
save_button.clicked.connect(self.save_config)
# Set layout
layout = QtWidgets.QGridLayout(central_widget)
layout.addWidget(dosbox_path_label, 0, 0)
layout.addWidget(self.dosbox_path_entry, 0, 1)
layout.addWidget(game_path_label, 1, 0)
layout.addWidget(self.game_path_entry, 1, 1)
layout.addWidget(self.browse_button, 1, 2)
layout.addWidget(working_directory_label, 2, 0)
layout.addWidget(self.working_directory_entry, 2, 1)
layout.addWidget(cycles_label, 3, 0)
layout.addWidget(self.cycles_entry, 3, 1)
layout.addWidget(memsize_label, 4, 0)
layout.addWidget(self.memsize_entry, 4, 1)
layout.addWidget(save_button, 5, 0, 1, 2)
def browse_game_path(self):
# Set initial directory to script directory
initial_dir = os.path.dirname(__file__)
# Open file dialog to select game file
filetypes = [('All files', '*.*')]
game_file, _ = QtWidgets.QFileDialog.getOpenFileName(self, 'Select game file', initial_dir, ';;'.join(['{} (*.{})'.format(ft.upper(), ft) for ft in ['exe', 'com', 'bat']]))
if game_file:
self.game_path_entry.setText(game_file)
self.working_directory_entry.setText(os.path.dirname(game_file))
def save_config(self):
# Update configuration with values from entry fields
config['DEFAULT']['dosbox_path'] = self.dosbox_path_entry.text()
config['DEFAULT']['game_path'] = self.game_path_entry.text()
config['DEFAULT']['working_directory'] = self.working_directory_entry.text()
config['DEFAULT']['-cycles'] = self.cycles_entry.text()
config['DEFAULT']['-memsize'] = self.memsize_entry.text()
# Write updated configuration to file
with open('dbgr.conf', 'w') as configfile:
config.write(configfile)
# Close GUI window
self.close()
# Create and run GUI application
if __name__ == '__main__':
import sys
app = QtWidgets.QApplication(sys.argv)
editor = ConfigEditor()
editor.show()
sys.exit(app.exec_())